이제 안드로이드 프로젝트에 Push Notification 을 받기 위해 안드로이드 프로젝트와 연동해보도록 하겠습니다.
우선 build.gradle (Module: Project) 에 아래와 같이 dependencies를 추가 합니다.
dependencies {
...
classpath 'com.google.gms:google-services:4.0.1'
...
}
build.gradle (Module: app) 에 plugin을 적용시킵니다.
apply plugin: 'com.google.gms.google-services'
또한 같은 파일에 -build.gradle (Module: app)- 에 아래와 같이 dependency를 추가 합니다.
dependencies {
...
// Overrides an auth dependency to ensure correct behavior
implementation 'com.google.android.gms:play-services-auth:15.0.1'
implementation 'com.google.firebase:firebase-core:16.0.1'
implementation 'com.google.firebase:firebase-messaging:17.3.0'
implementation 'com.amazonaws:aws-android-sdk-pinpoint:2.15.+'
...
}
AndroidManifest.xml로 이동하여 Push Listener Service를 정의합니다.
<application>
...
<service
android:name=".PushListenerService">
<intent-filter>
<action android:name="com.google.firebase.MESSAGING_EVENT"/>
</intent-filter>
</service>
</application>
Push 메시지를 누르면 App을 open 시키기 위해 아래와 같이 Receiver를 AndroidManifest.xml에 추가합니다.
<application>
...
<receiver android:name="com.amazonaws.mobileconnectors.pinpoint.targeting.notification.PinpointNotificationReceiver" android:exported="false" >
<intent-filter>
<action android:name="com.amazonaws.intent.fcm.NOTIFICATION_OPEN" />
</intent-filter>
</receiver>
</application>
MainActivity로 이동하여 Amazon Pinpoint client 생성을 위한 코드를 작성합니다.
public class MainActivity extends AppCompatActivity {
...
private static PinpointManager pinpointManager;
public static PinpointManager getPinpointManager(final Context applicationContext) {
if (pinpointManager == null) {
final AWSConfiguration awsConfig = new AWSConfiguration(applicationContext);
AWSMobileClient.getInstance().initialize(applicationContext, awsConfig, new Callback<UserStateDetails>() {
@Override
public void onResult(UserStateDetails userStateDetails) {
Log.i("INIT", userStateDetails.getUserState().toString());
}
@Override
public void onError(Exception e) {
Log.e("INIT", "Initialization error.", e);
}
});
PinpointConfiguration pinpointConfig = new PinpointConfiguration(
applicationContext,
AWSMobileClient.getInstance(),
awsConfig);
pinpointManager = new PinpointManager(pinpointConfig);
FirebaseInstanceId.getInstance().getInstanceId()
.addOnCompleteListener(new OnCompleteListener<InstanceIdResult>() {
@Override
public void onComplete(@NonNull Task<InstanceIdResult> task) {
if (!task.isSuccessful()) {
Log.w(TAG, "getInstanceId failed", task.getException());
return;
}
final String token = task.getResult().getToken();
Log.d(TAG, "Registering push notifications token: " + token);
pinpointManager.getNotificationClient().registerDeviceToken(token);
}
});
}
return pinpointManager;
}
...
}
필요한 class를 import합니다. 만약 더 필요한 class가 있다면 이전과 동일하게 Option & Enter or Alt & Enter 키 조합으로 class를 import합니다.
import com.amazonaws.mobileconnectors.pinpoint.PinpointConfiguration;
import com.amazonaws.mobileconnectors.pinpoint.PinpointManager;
import android.content.Context;
import com.amazonaws.mobile.config.AWSConfiguration;
import com.amazonaws.mobile.client.UserStateDetails;
import com.amazonaws.mobile.client.Callback;
import com.amazonaws.mobile.client.AWSMobileClient;
import com.google.android.gms.tasks.OnCompleteListener;
import com.google.android.gms.tasks.Task;
import com.google.firebase.iid.FirebaseInstanceId;
import com.google.firebase.iid.InstanceIdResult;
MainActivity의 onCreate함수에서 방금생성한 getPinpointManager함수를 통해 초기화 합니다.
MainActivity.java
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
...
// Initialize PinpointManager
getPinpointManager(getApplicationContext());
...
}
PushListenerService.java 를 생성하여 Push메시지를 받을 수 있는 서비스를 생성합니다.
package com.example.socialandroidapp;
import android.content.Intent;
import android.os.Bundle;
import androidx.localbroadcastmanager.content.LocalBroadcastManager;
import android.util.Log;
import com.amazonaws.mobileconnectors.pinpoint.targeting.notification.NotificationClient;
import com.amazonaws.mobileconnectors.pinpoint.targeting.notification.NotificationDetails;
import com.google.firebase.messaging.FirebaseMessagingService;
import com.google.firebase.messaging.RemoteMessage;
import java.util.HashMap;
public class PushListenerService extends FirebaseMessagingService {
public static final String TAG = PushListenerService.class.getSimpleName();
// Intent action used in local broadcast
public static final String ACTION_PUSH_NOTIFICATION = "push-notification";
// Intent keys
public static final String INTENT_SNS_NOTIFICATION_FROM = "from";
public static final String INTENT_SNS_NOTIFICATION_DATA = "data";
@Override
public void onNewToken(String token) {
super.onNewToken(token);
Log.d(TAG, "Registering push notifications token: " + token);
MainActivity.getPinpointManager(getApplicationContext()).getNotificationClient().registerDeviceToken(token);
}
@Override
public void onMessageReceived(RemoteMessage remoteMessage) {
super.onMessageReceived(remoteMessage);
Log.d(TAG, "Message: " + remoteMessage.getData());
final NotificationClient notificationClient = MainActivity.getPinpointManager(getApplicationContext()).getNotificationClient();
final NotificationDetails notificationDetails = NotificationDetails.builder()
.from(remoteMessage.getFrom())
.mapData(remoteMessage.getData())
.intentAction(NotificationClient.FCM_INTENT_ACTION)
.build();
NotificationClient.CampaignPushResult pushResult = notificationClient.handleCampaignPush(notificationDetails);
if (!NotificationClient.CampaignPushResult.NOT_HANDLED.equals(pushResult)) {
/**
The push message was due to a Pinpoint campaign.
If the app was in the background, a local notification was added
in the notification center. If the app was in the foreground, an
event was recorded indicating the app was in the foreground,
for the demo, we will broadcast the notification to let the main
activity display it in a dialog.
*/
if (NotificationClient.CampaignPushResult.APP_IN_FOREGROUND.equals(pushResult)) {
/* Create a message that will display the raw data of the campaign push in a dialog. */
final HashMap<String, String> dataMap = new HashMap<>(remoteMessage.getData());
broadcast(remoteMessage.getFrom(), dataMap);
}
return;
}
}
private void broadcast(final String from, final HashMap<String, String> dataMap) {
Intent intent = new Intent(ACTION_PUSH_NOTIFICATION);
intent.putExtra(INTENT_SNS_NOTIFICATION_FROM, from);
intent.putExtra(INTENT_SNS_NOTIFICATION_DATA, dataMap);
LocalBroadcastManager.getInstance(this).sendBroadcast(intent);
}
/**
* Helper method to extract push message from bundle.
*
* @param data bundle
* @return message string from push notification
*/
public static String getMessage(Bundle data) {
return ((HashMap) data.get("data")).toString();
}
}
이제 코드는 모두 완성이 되었습니다. 안드로이드 스튜디오 프로젝트 상단에 실행버튼 을 눌러 이미 생성하신 에뮬레이터로 실행시키세요. 실행 후 MainActivity화면까지 이동합니다.